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Go Boom


Game Type: Children's
Age: All
Players: Any number
Deck: Standard, Jumbo Index 52 card deck

This game is of the same family as Crazy Eights. Both games are favorites for children as well as grownups.

Suggested Ages. 8 and up.

Skills Developed. Matching, how to follow suit, and counting the values of cards.

Number of Players. Virtually any number of people can play, from
two up.

The Pack. The standard 52-card pack is used. Up to six players use the 52-card pack. Seven or eight players may opt to use a double pack (two 52-card packs shuffled together). More than eight players should use a double pack.

Rank of Cards. A (high) K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2.

The Draw, Shuffle and Cut. From a shuffled pack spread out face down, each player draws a card. Lowest card deals. The dealer shuffles, and the player on his right cuts.

The Deal. The dealer completes the cut and then gives seven cards to each player, clockwise one at a time, starting with the player to the left. The remainder of the pack is placed face down in the center of the table to form the stock.

Object of the Game. The goal is to be the first player to get rid of all the cards in his hand.

The Play. The player to the left of the dealer leads and may play any card. Each player in turn must either follow suit or play a card of the same rank as the card led. Thus, if the jack of diamonds is led, each player must play a diamond or any jack. If a player cannot follow suit or play a card of the same rank, he must draw from the stock until he can. When the stock is exhausted and the player cannot play, he simply does not play to the trick. The highest card of the suit led wins each trick. If, in the two-deck game, cards of identical rank are played, the one played first outranks the other. The winner of each trick leads next.

Scoring. The first player to get rid of all his cards wins the game. The winner collects from each other player the pip value of the cards remaining in that player's hand. Aces count 1 point each, face cards 10 points each, and other cards their pip value.

Game. Each deal may constitute a game, or play may continue until one player has scored 200 points.